CreditsWhile I do my best to provide as much information here as possible, I must relay credit to those who’ve helped contribute information to this project.
The National Videogame Museum (Dir. Sean Kelly)The National Videogame Museum
The National Videogame Museum has stepped forward to make some tremendous contributions to the Nintendo 64 Development community, providing some material not previously available. Acting Museum Director, Sean Kelly, who was generous enough to push through some elusive manuals to their scanning department to have them digitized for us all. We cannot thank Sean Kelly, and all the staff at The National Videogame Museum enough. Your contributions will become true assets to the community. Thank you again for all your hard work and dedication.
For those in, and around the Dallas area of Texas, are highly encouraged to pop into The National Videogame Museum. Located at 8004 North Dallas Parkway, Frisco, TX 75034. For more information about The National Videogame Museum, please visit their website over at: http://nvmusa.org/
Gerry_MAN has been a huge asset to this project, procuring many rare items, and releasing them here for all of us. Cannot thank Gerry_MAN enough for all his hard work. Please check out his site here: http://www.digital-circuitry.com
fraser has generously donated some equipment that will be used in a future section on ultra64.ca. Big thanks goes out to fraser!
Big thank you goes out to Gilgamesh, who was generous enough to take some time to provide us with a older version of the Nintendo 64 Sound Tools (Version 1.0)
Vinyl has allowed us to host the N64/64DD pre-release Software that he recovered from the lost tapes he found, these are a great asset for this project. Thank you Vinyl: https://www.consolevariations.com/
Kammedo has generously provided us the tutotorial he worked on to create your own IS Viewer Nintendo 64. You can check out the tutorial here: Make your own Partner N64 console, for use with IS Viewer
joe19 is an awesome local (to me) collector and enthusiast of Nintendo 64 Development hardware, and we even cool enough to drive his equipment over to allow me to snap some photos for the website.*Names are in no particular order.
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