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alCSPPlay

Format
#include <libaudio.h>
void alCSPPlay(ALCSPlayer *seqp);


Arguments
  • seqp is the pointer to the compressed MIDI sequence player
What This Function Does
It causes the sequence player specified by seqp to start playing its target sequence. To set the target sequence, call the alCSPSetSeq function.

Before starting a sequence, complete the following important calls:
  • Initialize the sequence by calling the alCSeqNew function
  • Initialize the bank by calling the alBnkfNew function
  • Set the bank file by calling the alCSPSetBank function
See Also
alCSPSetBank
alCSPSetSeq
alCSeqNew
alBnkfNew
alCSPStop
alCSeqPlayer



Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998