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n_alCSPSetChlProgram

Format
#include <n_libaudio.h>
void n_alCSPSetChlProgram(N_ALCSPlayer *seqp, u8 chan, s32 prog);


Arguments
  • seqp is the pointer to the compressed MIDI sequence player
  • chan is the zero-based MIDI channel number where the program goes
  • prog is the number of the program to assign to the MIDI channel
What This Function Does
This function is available in the n_audio library. It assigns a program number (specified by prog) from the current bank (see the n_alCSPSetBank function) to the MIDI channel specified by chan. Subsequent program changes within the sequence will override the effect of this call.

See Also
n_alCSPSetBank
n_alCSPGetChlProgram
alCSPSendMidi
alCSeqPlayer



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998