al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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n_alSndpSetPanFormat#include <n_libaudio.h> void n_alSndpSetPan(ALPan pan); Arguments
This function is available in the n_audio library. It sets the pan value of the current target sound. Note that the pan value set by the pan argument is added to the pan value associated with the sound in the sound bank (the .ctl file). If the sound is playing, the pan is adjusted immediately. If the sound is not playing, the pan position of the sound is changed when the sound is played. To set the target sound, call n_alSndpSetSound. See Also n_alSndpSetSound n_alSndpSetVol n_alSndpSetPitch n_alSndpSetFXMix
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