al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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n_alSndpStopFormat#include <n_libaudio.h> void n_alSndpStop(void); What This Function Does This function is available in the n_audio library. It stops playing the current target sound. This forces the sound into the release phase of its envelope. If the sound is not currently playing, this call has no effect. To set the target sound, call n_alSndpSetSound. See Also n_alSndpSetSound n_alSndpGetState n_alSndpPlay
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