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al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
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gSPBranchList
Format
#include "gbi.h"
gSPBranchList(Gfx *gdl,
Gfx *dl)
gsSPBranchList(Gfx *dl)
Arguments
- gdl is the pointer to the graphics display list
- dl is the pointer to the child graphics display list
What This Macro Does
This macro is similar to gSPDisplayList, except that the current
display list is not pushed onto the calling stack. In effect, this call
is a jump whereas gSPDisplayList is a call. It can be used to link
long lists together.
See Also
gSPDisplayList
gSPEndDisplayList
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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