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gSPEndDisplayList

Format
#include "gbi.h"
gSPEndDisplayList(Gfx *gdl)
gsSPEndDisplayList(void)
Arguments
  • gdl is the pointer to the graphics display list
What This Macro Does
It ends a graphics display list by instructing the RSP to pop the display list stack until the stack is empty. Then the graphics processing is complete. All display lists must have an end.

See Also
gSPBranchList
gSPDisplayList



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998