
N64® Functions Menu
|
al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
|
 |
gSPZLinkSubDL
Format
gSPZLinkSubDL(Gfx *gp)
Arguments
- gp is the pointer to the graphics display list
What This Macro Does
This Z-Sort microcode GBI macro processes the Sub DL remaining to be processed and can only be processed in the Main DL. If a Sub DL has already ended, nothing happens if the Sub DL is not registered.
For detailed information on Z-Sort microcode's GBI macros and data structures, please see the "Z-Sort Microcode" area of the N64 Programming Manual.
See Also
Z-Sort Microcode gSPZRdpCmd
gSPZSetUMem
gSPZGetUMem
gSPZSetMtx
gSPZGetMtx
gSPZMtxCat
gSPZMtxTrnsp3x3
gSPZViewPort
gSPZMultMPMtx
gSPZSetAmbient
gSPZSetDefuse
gSPZSetLookAt
gSPZXfmLights
gSPZLight
gSPZLightMaterial
gSPZMixS16
gSPZMixS8
gSPZMixU8
gSPZSegment
gSPZSetSubDL
gSPZLinkSubDL
gSPZSendMessage
gSPZWaitSignal
gSPZSegment
gSPZPerspNormalize
|
Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
|
|