al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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osViSwapBufferFormat#include <ultra64.h> void osViSwapBuffer(void *vaddr); What This Function Does It is one of the following 16 management functions for the video interface (VI):
For general information about the VI and its supported modes, codes, and functions, see the osVi page. The general information applies to each of the VI management functions and you should understood it before using any of the VI functions. All 16 functions are described, so you can see how they all work together to manage the VI. Once the display mode and message queue have been registered with the VI manager, the application needs to call osViSwapBuffer to register the frame buffer (frameBufPtr) to be displayed at the next vertical retrace interrupt. See Also osViGetStatus osViGetCurrentMode osViGetCurrentLine osViGetCurrentField osViGetCurrentFramebuffer osViGetNextFramebuffer osViSetMode osViSetEvent osViSetSpecialFeatures osViSetXScale osViSetYScale osViSwapBuffer osViBlack osViFade osViRepeatLine osCreateViManager osSetEventMesg osGetTime
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