al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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spScissorFormat#include <sp.h> void spScissor( u32 xmin, u32 xmax, u32 ymin, u32 ymax) Arguments
It specifies the bounding region in which sprites are to be drawn. Any part of a sprite outside of this region is not drawn. Tiles entirely outside of this region are not drawn. Tiles partially outside this region are properly clipped so that only the part inside the region is drawn. By default, the region starts out with xmin=0, xmax=319, ymin=0, ymax=239. Do not set this region to an area larger than the current frame buffer; if you do, the hardware may stop responding (hang). See Also spDraw spScale spScissor gDPSetImage
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