al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSndpPlayFormat#include <libaudio.h> void alSndpPlay(ALSndPlayer *sndp); Arguments
It starts playing the current target sound. Set the target sound by calling alSndpSetSound. If the sound is already playing, this call has no effect. See Also alSndpStop alSndpGetState alSndpSetSound
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