al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSndpStopFormat#include <libaudio.h> void alSndpStop(ALSndPlayer *sndp); Arguments
It stops playing the current target sound. This forces the sound into the release phase of its envelope. If the sound is not playing this call will have no effect. To set the target sound, call alSndpSetSound. See Also alSndpSetSound alSndpGetState alSndpPlay
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